Wednesday, 1 February 2012

Monday, 30 January 2012

Tuesday, 24 January 2012

Wednesday, 7 September 2011

Monday, 8 August 2011

Rain Forest Dev Renders

Dev Renders with some ps tweaks.





Wednesday, 3 August 2011

Monday, 1 August 2011

no eye brows, lol.

Tuesday, 24 May 2011

Friday, 20 May 2011

From my noggin, not bril but still happy


Thursday, 28 April 2011

Creepy thing again

Started working on a full creature sculpt late tonight. I had no real plans excpect to just do a reptile orientated design. Just goofing around really trying to get comfortable.



Sunday, 24 April 2011

Thursday, 14 April 2011

Beak Doctor

Just diffuse textures.

Tuesday, 12 April 2011

creepy thing again

loose sketch with some photoshop tricky.

Monday, 31 January 2011

more sculpty sculpty

another one I am happy with :)

Friday, 28 January 2011

more sculpts

Dead dead happy with this one
excuse the sloppy clothing ahahah. It was getting late :)

Tuesday, 28 December 2010

Study

Found a awesome site full of crimial mugshots for reference. There are some pretty interesting shapes throughout the site.

Going to finnish this off tomorrow!!!!!!

dead happy with this btw :D.




Tuesday, 21 December 2010

Heroin Room

Going to be baking this light set up out.

Will post finnished renders shortly ;)

Thursday, 4 November 2010

17th century update.

These renders are a clearer direction that I am taking with this scene. This is still very much a work in progress. These Renders give a good example of how it would look in the engine with it limitations.


Friday, 29 October 2010

Silly Quick Experimental Render

Just a quick maya software test render using the assests I have already created fo the 17th century scene.

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